File: /var/dev/nowruzgan/admin/node_modules/ol/Map.d.ts
export default Map;
/**
* State of the current frame. Only `pixelRatio`, `time` and `viewState` should
* be used in applications.
*/
export type FrameState = {
/**
* The pixel ratio of the frame.
*/
pixelRatio: number;
/**
* The time when rendering of the frame was requested.
*/
time: number;
/**
* The state of the current view.
*/
viewState: import("./View.js").State;
/**
* Animate.
*/
animate: boolean;
/**
* CoordinateToPixelTransform.
*/
coordinateToPixelTransform: import("./transform.js").Transform;
/**
* Declutter trees by declutter group.
* When null, no decluttering is needed because no layers have decluttering enabled.
*/
declutter: {
[x: string]: any;
} | null;
/**
* Extent (in view projection coordinates).
*/
extent: null | import("./extent.js").Extent;
/**
* Next extent during an animation series.
*/
nextExtent?: import("./extent.js").Extent | undefined;
/**
* Index.
*/
index: number;
/**
* LayerStatesArray.
*/
layerStatesArray: Array<import("./layer/Layer.js").State>;
/**
* LayerIndex.
*/
layerIndex: number;
/**
* PixelToCoordinateTransform.
*/
pixelToCoordinateTransform: import("./transform.js").Transform;
/**
* PostRenderFunctions.
*/
postRenderFunctions: Array<PostRenderFunction>;
/**
* Size.
*/
size: import("./size.js").Size;
/**
* TileQueue.
*/
tileQueue: TileQueue;
/**
* UsedTiles.
*/
usedTiles: {
[x: string]: {
[x: string]: boolean;
};
};
/**
* ViewHints.
*/
viewHints: Array<number>;
/**
* WantedTiles.
*/
wantedTiles: {
[x: string]: {
[x: string]: boolean;
};
};
/**
* The id of the map.
*/
mapId: string;
/**
* Identifiers of previously rendered elements.
*/
renderTargets: {
[x: string]: boolean;
};
};
export type PostRenderFunction = (arg0: Map, arg1: FrameState | null) => any;
export type AtPixelOptions = {
/**
* Layer filter
* function. The filter function will receive one argument, the
* {@link module :ol/layer/Layer~Layer layer-candidate} and it should return a boolean value.
* Only layers which are visible and for which this function returns `true`
* will be tested for features. By default, all visible layers will be tested.
*/
layerFilter?: undefined | ((arg0: import("./layer/Layer.js").default<import("./source/Source").default>) => boolean);
/**
* Hit-detection tolerance in css pixels. Pixels
* inside the radius around the given position will be checked for features.
*/
hitTolerance?: number | undefined;
/**
* Check-Wrapped Will check for wrapped geometries inside the range of
* +/- 1 world width. Works only if a projection is used that can be wrapped.
*/
checkWrapped?: boolean | undefined;
};
export type MapOptionsInternal = {
/**
* Controls.
*/
controls?: Collection<import("./control/Control.js").default> | undefined;
/**
* Interactions.
*/
interactions?: Collection<import("./interaction/Interaction.js").default> | undefined;
/**
* KeyboardEventTarget.
*/
keyboardEventTarget: HTMLElement | Document;
/**
* Overlays.
*/
overlays: Collection<import("./Overlay.js").default>;
/**
* Values.
*/
values: {
[x: string]: any;
};
};
export type MapObjectEventTypes = import("./ObjectEventType").Types | 'change:layergroup' | 'change:size' | 'change:target' | 'change:view';
/**
* *
*/
export type MapEventHandler<Return> = import("./Observable").OnSignature<import("./Observable").EventTypes, import("./events/Event.js").default, Return> & import("./Observable").OnSignature<MapObjectEventTypes, import("./Object").ObjectEvent, Return> & import("./Observable").OnSignature<import("./MapBrowserEventType").Types, MapBrowserEvent<any>, Return> & import("./Observable").OnSignature<import("./MapEventType").Types, import("./MapEvent").default, Return> & import("./Observable").OnSignature<import("./render/EventType").MapRenderEventTypes, import("./render/Event").default, Return> & import("./Observable").CombinedOnSignature<import("./Observable").EventTypes | MapObjectEventTypes | import("./MapBrowserEventType").Types | import("./MapEventType").Types | import("./render/EventType").MapRenderEventTypes, Return>;
/**
* Object literal with config options for the map.
*/
export type MapOptions = {
/**
* Controls initially added to the map. If not specified,
* {@link module :ol/control/defaults.defaults} is used.
*/
controls?: Collection<import("./control/Control.js").default> | import("./control/Control.js").default[] | undefined;
/**
* The ratio between
* physical pixels and device-independent pixels (dips) on the device.
*/
pixelRatio?: number | undefined;
/**
* Interactions that are initially added to the map. If not specified,
* {@link module :ol/interaction/defaults.defaults} is used.
*/
interactions?: Collection<import("./interaction/Interaction.js").default> | import("./interaction/Interaction.js").default[] | undefined;
/**
* The element to
* listen to keyboard events on. This determines when the `KeyboardPan` and
* `KeyboardZoom` interactions trigger. For example, if this option is set to
* `document` the keyboard interactions will always trigger. If this option is
* not specified, the element the library listens to keyboard events on is the
* map target (i.e. the user-provided div for the map). If this is not
* `document`, the target element needs to be focused for key events to be
* emitted, requiring that the target element has a `tabindex` attribute.
*/
keyboardEventTarget?: string | Document | HTMLElement | undefined;
/**
* Layers. If this is not defined, a map with no layers will be rendered. Note
* that layers are rendered in the order supplied, so if you want, for example,
* a vector layer to appear on top of a tile layer, it must come after the tile
* layer.
*/
layers?: import("./layer/Base.js").default[] | Collection<import("./layer/Base.js").default> | LayerGroup | undefined;
/**
* Maximum number tiles to load
* simultaneously.
*/
maxTilesLoading?: number | undefined;
/**
* The minimum distance in pixels the
* cursor must move to be detected as a map move event instead of a click.
* Increasing this value can make it easier to click on the map.
*/
moveTolerance?: number | undefined;
/**
* Overlays initially added to the map. By default, no overlays are added.
*/
overlays?: Collection<import("./Overlay.js").default> | import("./Overlay.js").default[] | undefined;
/**
* The container for the map, either the
* element itself or the `id` of the element. If not specified at construction
* time, {@link module :ol/Map~Map#setTarget} must be called for the map to be
* rendered. If passed by element, the container can be in a secondary document.
* **Note:** CSS `transform` support for the target element is limited to `scale`.
*/
target?: string | HTMLElement | undefined;
/**
* The map's view. No layer sources will be
* fetched unless this is specified at construction time or through
* {@link module :ol/Map~Map#setView}.
*/
view?: View | Promise<import("./View.js").ViewOptions> | undefined;
};
/**
* @classdesc
* The map is the core component of OpenLayers. For a map to render, a view,
* one or more layers, and a target container are needed:
*
* import Map from 'ol/Map.js';
* import View from 'ol/View.js';
* import TileLayer from 'ol/layer/Tile.js';
* import OSM from 'ol/source/OSM.js';
*
* const map = new Map({
* view: new View({
* center: [0, 0],
* zoom: 1,
* }),
* layers: [
* new TileLayer({
* source: new OSM(),
* }),
* ],
* target: 'map',
* });
*
* The above snippet creates a map using a {@link module:ol/layer/Tile~TileLayer} to
* display {@link module:ol/source/OSM~OSM} OSM data and render it to a DOM
* element with the id `map`.
*
* The constructor places a viewport container (with CSS class name
* `ol-viewport`) in the target element (see `getViewport()`), and then two
* further elements within the viewport: one with CSS class name
* `ol-overlaycontainer-stopevent` for controls and some overlays, and one with
* CSS class name `ol-overlaycontainer` for other overlays (see the `stopEvent`
* option of {@link module:ol/Overlay~Overlay} for the difference). The map
* itself is placed in a further element within the viewport.
*
* Layers are stored as a {@link module:ol/Collection~Collection} in
* layerGroups. A top-level group is provided by the library. This is what is
* accessed by `getLayerGroup` and `setLayerGroup`. Layers entered in the
* options are added to this group, and `addLayer` and `removeLayer` change the
* layer collection in the group. `getLayers` is a convenience function for
* `getLayerGroup().getLayers()`. Note that {@link module:ol/layer/Group~LayerGroup}
* is a subclass of {@link module:ol/layer/Base~BaseLayer}, so layers entered in the
* options or added with `addLayer` can be groups, which can contain further
* groups, and so on.
*
* @fires import("./MapBrowserEvent.js").MapBrowserEvent
* @fires import("./MapEvent.js").MapEvent
* @fires import("./render/Event.js").default#precompose
* @fires import("./render/Event.js").default#postcompose
* @fires import("./render/Event.js").default#rendercomplete
* @api
*/
declare class Map extends BaseObject {
/**
* @param {MapOptions} [options] Map options.
*/
constructor(options?: MapOptions | undefined);
/***
* @type {MapEventHandler<import("./events").EventsKey>}
*/
on: MapEventHandler<import("./events").EventsKey>;
/***
* @type {MapEventHandler<import("./events").EventsKey>}
*/
once: MapEventHandler<import("./events").EventsKey>;
/***
* @type {MapEventHandler<void>}
*/
un: MapEventHandler<void>;
/**
* @private
* @type {boolean|undefined}
*/
private renderComplete_;
/**
* @private
* @type {boolean}
*/
private loaded_;
/** @private */
private boundHandleBrowserEvent_;
/**
* @type {number}
* @private
*/
private maxTilesLoading_;
/**
* @private
* @type {number}
*/
private pixelRatio_;
/**
* @private
* @type {ReturnType<typeof setTimeout>}
*/
private postRenderTimeoutHandle_;
/**
* @private
* @type {number|undefined}
*/
private animationDelayKey_;
/**
* @private
*/
private animationDelay_;
/**
* @private
* @type {import("./transform.js").Transform}
*/
private coordinateToPixelTransform_;
/**
* @private
* @type {import("./transform.js").Transform}
*/
private pixelToCoordinateTransform_;
/**
* @private
* @type {number}
*/
private frameIndex_;
/**
* @private
* @type {?FrameState}
*/
private frameState_;
/**
* The extent at the previous 'moveend' event.
* @private
* @type {import("./extent.js").Extent}
*/
private previousExtent_;
/**
* @private
* @type {?import("./events.js").EventsKey}
*/
private viewPropertyListenerKey_;
/**
* @private
* @type {?import("./events.js").EventsKey}
*/
private viewChangeListenerKey_;
/**
* @private
* @type {?Array<import("./events.js").EventsKey>}
*/
private layerGroupPropertyListenerKeys_;
/**
* @private
* @type {!HTMLElement}
*/
private viewport_;
/**
* @private
* @type {!HTMLElement}
*/
private overlayContainer_;
/**
* @private
* @type {!HTMLElement}
*/
private overlayContainerStopEvent_;
/**
* @private
* @type {MapBrowserEventHandler}
*/
private mapBrowserEventHandler_;
/**
* @private
* @type {number}
*/
private moveTolerance_;
/**
* @private
* @type {HTMLElement|Document}
*/
private keyboardEventTarget_;
/**
* @private
* @type {?Array<import("./events.js").EventsKey>}
*/
private targetChangeHandlerKeys_;
/**
* @private
* @type {HTMLElement|null}
*/
private targetElement_;
/**
* @type {ResizeObserver}
*/
resizeObserver_: ResizeObserver;
/**
* @type {Collection<import("./control/Control.js").default>}
* @protected
*/
protected controls: Collection<import("./control/Control.js").default>;
/**
* @type {Collection<import("./interaction/Interaction.js").default>}
* @protected
*/
protected interactions: Collection<import("./interaction/Interaction.js").default>;
/**
* @type {Collection<import("./Overlay.js").default>}
* @private
*/
private overlays_;
/**
* A lookup of overlays by id.
* @private
* @type {Object<string, import("./Overlay.js").default>}
*/
private overlayIdIndex_;
/**
* @type {import("./renderer/Map.js").default|null}
* @private
*/
private renderer_;
/**
* @private
* @type {!Array<PostRenderFunction>}
*/
private postRenderFunctions_;
/**
* @private
* @type {TileQueue}
*/
private tileQueue_;
/**
* Add the given control to the map.
* @param {import("./control/Control.js").default} control Control.
* @api
*/
addControl(control: import("./control/Control.js").default): void;
/**
* Add the given interaction to the map. If you want to add an interaction
* at another point of the collection use `getInteractions()` and the methods
* available on {@link module:ol/Collection~Collection}. This can be used to
* stop the event propagation from the handleEvent function. The interactions
* get to handle the events in the reverse order of this collection.
* @param {import("./interaction/Interaction.js").default} interaction Interaction to add.
* @api
*/
addInteraction(interaction: import("./interaction/Interaction.js").default): void;
/**
* Adds the given layer to the top of this map. If you want to add a layer
* elsewhere in the stack, use `getLayers()` and the methods available on
* {@link module:ol/Collection~Collection}.
* @param {import("./layer/Base.js").default} layer Layer.
* @api
*/
addLayer(layer: import("./layer/Base.js").default): void;
/**
* @param {import("./layer/Group.js").GroupEvent} event The layer add event.
* @private
*/
private handleLayerAdd_;
/**
* Add the given overlay to the map.
* @param {import("./Overlay.js").default} overlay Overlay.
* @api
*/
addOverlay(overlay: import("./Overlay.js").default): void;
/**
* This deals with map's overlay collection changes.
* @param {import("./Overlay.js").default} overlay Overlay.
* @private
*/
private addOverlayInternal_;
/**
* Detect features that intersect a pixel on the viewport, and execute a
* callback with each intersecting feature. Layers included in the detection can
* be configured through the `layerFilter` option in `options`.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {function(import("./Feature.js").FeatureLike, import("./layer/Layer.js").default<import("./source/Source").default>, import("./geom/SimpleGeometry.js").default): T} callback Feature callback. The callback will be
* called with two arguments. The first argument is one
* {@link module:ol/Feature~Feature feature} or
* {@link module:ol/render/Feature~RenderFeature render feature} at the pixel, the second is
* the {@link module:ol/layer/Layer~Layer layer} of the feature and will be null for
* unmanaged layers. To stop detection, callback functions can return a
* truthy value.
* @param {AtPixelOptions} [options] Optional options.
* @return {T|undefined} Callback result, i.e. the return value of last
* callback execution, or the first truthy callback return value.
* @template T
* @api
*/
forEachFeatureAtPixel<T>(pixel: import("./pixel.js").Pixel, callback: (arg0: import("./Feature.js").FeatureLike, arg1: import("./layer/Layer.js").default<import("./source/Source").default>, arg2: import("./geom/SimpleGeometry.js").default) => T, options?: AtPixelOptions | undefined): T | undefined;
/**
* Get all features that intersect a pixel on the viewport.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {AtPixelOptions} [options] Optional options.
* @return {Array<import("./Feature.js").FeatureLike>} The detected features or
* an empty array if none were found.
* @api
*/
getFeaturesAtPixel(pixel: import("./pixel.js").Pixel, options?: AtPixelOptions | undefined): Array<import("./Feature.js").FeatureLike>;
/**
* Get all layers from all layer groups.
* @return {Array<import("./layer/Layer.js").default>} Layers.
* @api
*/
getAllLayers(): Array<import("./layer/Layer.js").default>;
/**
* Detect if features intersect a pixel on the viewport. Layers included in the
* detection can be configured through the `layerFilter` option.
* @param {import("./pixel.js").Pixel} pixel Pixel.
* @param {AtPixelOptions} [options] Optional options.
* @return {boolean} Is there a feature at the given pixel?
* @api
*/
hasFeatureAtPixel(pixel: import("./pixel.js").Pixel, options?: AtPixelOptions | undefined): boolean;
/**
* Returns the coordinate in user projection for a browser event.
* @param {MouseEvent} event Event.
* @return {import("./coordinate.js").Coordinate} Coordinate.
* @api
*/
getEventCoordinate(event: MouseEvent): import("./coordinate.js").Coordinate;
/**
* Returns the coordinate in view projection for a browser event.
* @param {MouseEvent} event Event.
* @return {import("./coordinate.js").Coordinate} Coordinate.
*/
getEventCoordinateInternal(event: MouseEvent): import("./coordinate.js").Coordinate;
/**
* Returns the map pixel position for a browser event relative to the viewport.
* @param {UIEvent|{clientX: number, clientY: number}} event Event.
* @return {import("./pixel.js").Pixel} Pixel.
* @api
*/
getEventPixel(event: UIEvent | {
clientX: number;
clientY: number;
}): import("./pixel.js").Pixel;
/**
* Get the target in which this map is rendered.
* Note that this returns what is entered as an option or in setTarget:
* if that was an element, it returns an element; if a string, it returns that.
* @return {HTMLElement|string|undefined} The Element or id of the Element that the
* map is rendered in.
* @observable
* @api
*/
getTarget(): HTMLElement | string | undefined;
/**
* Get the DOM element into which this map is rendered. In contrast to
* `getTarget` this method always return an `Element`, or `null` if the
* map has no target.
* @return {HTMLElement} The element that the map is rendered in.
* @api
*/
getTargetElement(): HTMLElement;
/**
* Get the coordinate for a given pixel. This returns a coordinate in the
* user projection.
* @param {import("./pixel.js").Pixel} pixel Pixel position in the map viewport.
* @return {import("./coordinate.js").Coordinate} The coordinate for the pixel position.
* @api
*/
getCoordinateFromPixel(pixel: import("./pixel.js").Pixel): import("./coordinate.js").Coordinate;
/**
* Get the coordinate for a given pixel. This returns a coordinate in the
* map view projection.
* @param {import("./pixel.js").Pixel} pixel Pixel position in the map viewport.
* @return {import("./coordinate.js").Coordinate} The coordinate for the pixel position.
*/
getCoordinateFromPixelInternal(pixel: import("./pixel.js").Pixel): import("./coordinate.js").Coordinate;
/**
* Get the map controls. Modifying this collection changes the controls
* associated with the map.
* @return {Collection<import("./control/Control.js").default>} Controls.
* @api
*/
getControls(): Collection<import("./control/Control.js").default>;
/**
* Get the map overlays. Modifying this collection changes the overlays
* associated with the map.
* @return {Collection<import("./Overlay.js").default>} Overlays.
* @api
*/
getOverlays(): Collection<import("./Overlay.js").default>;
/**
* Get an overlay by its identifier (the value returned by overlay.getId()).
* Note that the index treats string and numeric identifiers as the same. So
* `map.getOverlayById(2)` will return an overlay with id `'2'` or `2`.
* @param {string|number} id Overlay identifier.
* @return {import("./Overlay.js").default|null} Overlay.
* @api
*/
getOverlayById(id: string | number): import("./Overlay.js").default | null;
/**
* Get the map interactions. Modifying this collection changes the interactions
* associated with the map.
*
* Interactions are used for e.g. pan, zoom and rotate.
* @return {Collection<import("./interaction/Interaction.js").default>} Interactions.
* @api
*/
getInteractions(): Collection<import("./interaction/Interaction.js").default>;
/**
* Get the layergroup associated with this map.
* @return {LayerGroup} A layer group containing the layers in this map.
* @observable
* @api
*/
getLayerGroup(): LayerGroup;
/**
* Clear any existing layers and add layers to the map.
* @param {Array<import("./layer/Base.js").default>|Collection<import("./layer/Base.js").default>} layers The layers to be added to the map.
* @api
*/
setLayers(layers: Array<import("./layer/Base.js").default> | Collection<import("./layer/Base.js").default>): void;
/**
* Get the collection of layers associated with this map.
* @return {!Collection<import("./layer/Base.js").default>} Layers.
* @api
*/
getLayers(): Collection<import("./layer/Base.js").default>;
/**
* @return {boolean} Layers have sources that are still loading.
*/
getLoadingOrNotReady(): boolean;
/**
* Get the pixel for a coordinate. This takes a coordinate in the user
* projection and returns the corresponding pixel.
* @param {import("./coordinate.js").Coordinate} coordinate A map coordinate.
* @return {import("./pixel.js").Pixel} A pixel position in the map viewport.
* @api
*/
getPixelFromCoordinate(coordinate: import("./coordinate.js").Coordinate): import("./pixel.js").Pixel;
/**
* Get the pixel for a coordinate. This takes a coordinate in the map view
* projection and returns the corresponding pixel.
* @param {import("./coordinate.js").Coordinate} coordinate A map coordinate.
* @return {import("./pixel.js").Pixel} A pixel position in the map viewport.
*/
getPixelFromCoordinateInternal(coordinate: import("./coordinate.js").Coordinate): import("./pixel.js").Pixel;
/**
* Get the map renderer.
* @return {import("./renderer/Map.js").default|null} Renderer
*/
getRenderer(): import("./renderer/Map.js").default | null;
/**
* Get the size of this map.
* @return {import("./size.js").Size|undefined} The size in pixels of the map in the DOM.
* @observable
* @api
*/
getSize(): import("./size.js").Size | undefined;
/**
* Get the view associated with this map. A view manages properties such as
* center and resolution.
* @return {View} The view that controls this map.
* @observable
* @api
*/
getView(): View;
/**
* Get the element that serves as the map viewport.
* @return {HTMLElement} Viewport.
* @api
*/
getViewport(): HTMLElement;
/**
* Get the element that serves as the container for overlays. Elements added to
* this container will let mousedown and touchstart events through to the map,
* so clicks and gestures on an overlay will trigger {@link module:ol/MapBrowserEvent~MapBrowserEvent}
* events.
* @return {!HTMLElement} The map's overlay container.
*/
getOverlayContainer(): HTMLElement;
/**
* Get the element that serves as a container for overlays that don't allow
* event propagation. Elements added to this container won't let mousedown and
* touchstart events through to the map, so clicks and gestures on an overlay
* don't trigger any {@link module:ol/MapBrowserEvent~MapBrowserEvent}.
* @return {!HTMLElement} The map's overlay container that stops events.
*/
getOverlayContainerStopEvent(): HTMLElement;
/**
* @return {!Document} The document where the map is displayed.
*/
getOwnerDocument(): Document;
/**
* @param {import("./Tile.js").default} tile Tile.
* @param {string} tileSourceKey Tile source key.
* @param {import("./coordinate.js").Coordinate} tileCenter Tile center.
* @param {number} tileResolution Tile resolution.
* @return {number} Tile priority.
*/
getTilePriority(tile: import("./Tile.js").default, tileSourceKey: string, tileCenter: import("./coordinate.js").Coordinate, tileResolution: number): number;
/**
* @param {UIEvent} browserEvent Browser event.
* @param {string} [type] Type.
*/
handleBrowserEvent(browserEvent: UIEvent, type?: string | undefined): void;
/**
* @param {MapBrowserEvent} mapBrowserEvent The event to handle.
*/
handleMapBrowserEvent(mapBrowserEvent: MapBrowserEvent<any>): void;
/**
* @protected
*/
protected handlePostRender(): void;
/**
* @private
*/
private handleSizeChanged_;
/**
* @private
*/
private handleTargetChanged_;
/**
* @private
*/
private handleTileChange_;
/**
* @private
*/
private handleViewPropertyChanged_;
/**
* @private
*/
private handleViewChanged_;
/**
* @private
*/
private handleLayerGroupChanged_;
/**
* @return {boolean} Is rendered.
*/
isRendered(): boolean;
/**
* Requests an immediate render in a synchronous manner.
* @api
*/
renderSync(): void;
/**
* Redraws all text after new fonts have loaded
*/
redrawText(): void;
/**
* Request a map rendering (at the next animation frame).
* @api
*/
render(): void;
/**
* Remove the given control from the map.
* @param {import("./control/Control.js").default} control Control.
* @return {import("./control/Control.js").default|undefined} The removed control (or undefined
* if the control was not found).
* @api
*/
removeControl(control: import("./control/Control.js").default): import("./control/Control.js").default | undefined;
/**
* Remove the given interaction from the map.
* @param {import("./interaction/Interaction.js").default} interaction Interaction to remove.
* @return {import("./interaction/Interaction.js").default|undefined} The removed interaction (or
* undefined if the interaction was not found).
* @api
*/
removeInteraction(interaction: import("./interaction/Interaction.js").default): import("./interaction/Interaction.js").default | undefined;
/**
* Removes the given layer from the map.
* @param {import("./layer/Base.js").default} layer Layer.
* @return {import("./layer/Base.js").default|undefined} The removed layer (or undefined if the
* layer was not found).
* @api
*/
removeLayer(layer: import("./layer/Base.js").default): import("./layer/Base.js").default | undefined;
/**
* @param {import("./layer/Group.js").GroupEvent} event The layer remove event.
* @private
*/
private handleLayerRemove_;
/**
* Remove the given overlay from the map.
* @param {import("./Overlay.js").default} overlay Overlay.
* @return {import("./Overlay.js").default|undefined} The removed overlay (or undefined
* if the overlay was not found).
* @api
*/
removeOverlay(overlay: import("./Overlay.js").default): import("./Overlay.js").default | undefined;
/**
* @param {number} time Time.
* @private
*/
private renderFrame_;
/**
* Sets the layergroup of this map.
* @param {LayerGroup} layerGroup A layer group containing the layers in this map.
* @observable
* @api
*/
setLayerGroup(layerGroup: LayerGroup): void;
/**
* Set the size of this map.
* @param {import("./size.js").Size|undefined} size The size in pixels of the map in the DOM.
* @observable
* @api
*/
setSize(size: import("./size.js").Size | undefined): void;
/**
* Set the target element to render this map into.
* @param {HTMLElement|string} [target] The Element or id of the Element
* that the map is rendered in.
* @observable
* @api
*/
setTarget(target?: string | HTMLElement | undefined): void;
/**
* Set the view for this map.
* @param {View|Promise<import("./View.js").ViewOptions>} view The view that controls this map.
* It is also possible to pass a promise that resolves to options for constructing a view. This
* alternative allows view properties to be resolved by sources or other components that load
* view-related metadata.
* @observable
* @api
*/
setView(view: View | Promise<import("./View.js").ViewOptions>): void;
/**
* Force a recalculation of the map viewport size. This should be called when
* third-party code changes the size of the map viewport.
* @api
*/
updateSize(): void;
/**
* Recomputes the viewport size and save it on the view object (if any)
* @param {import("./size.js").Size|undefined} size The size.
* @private
*/
private updateViewportSize_;
}
import TileQueue from './TileQueue.js';
import Collection from './Collection.js';
import MapBrowserEvent from './MapBrowserEvent.js';
import LayerGroup from './layer/Group.js';
import View from './View.js';
import BaseObject from './Object.js';
//# sourceMappingURL=Map.d.ts.map