File: /var/dev/nowruzgan/admin/node_modules/ol/proj.d.ts
/**
* @param {boolean} [disable = true] Disable console info about `useGeographic()`
*/
export function disableCoordinateWarning(disable?: boolean | undefined): void;
/**
* @param {Array<number>} input Input coordinate array.
* @param {Array<number>} [output] Output array of coordinate values.
* @return {Array<number>} Output coordinate array (new array, same coordinate
* values).
*/
export function cloneTransform(input: Array<number>, output?: number[] | undefined): Array<number>;
/**
* @param {Array<number>} input Input coordinate array.
* @param {Array<number>} [output] Output array of coordinate values.
* @return {Array<number>} Input coordinate array (same array as input).
*/
export function identityTransform(input: Array<number>, output?: number[] | undefined): Array<number>;
/**
* Add a Projection object to the list of supported projections that can be
* looked up by their code.
*
* @param {Projection} projection Projection instance.
* @api
*/
export function addProjection(projection: Projection): void;
/**
* @param {Array<Projection>} projections Projections.
*/
export function addProjections(projections: Array<Projection>): void;
/**
* Fetches a Projection object for the code specified.
*
* @param {ProjectionLike} projectionLike Either a code string which is
* a combination of authority and identifier such as "EPSG:4326", or an
* existing projection object, or undefined.
* @return {Projection|null} Projection object, or null if not in list.
* @api
*/
export function get(projectionLike: ProjectionLike): Projection | null;
/**
* Get the resolution of the point in degrees or distance units.
* For projections with degrees as the unit this will simply return the
* provided resolution. For other projections the point resolution is
* by default estimated by transforming the `point` pixel to EPSG:4326,
* measuring its width and height on the normal sphere,
* and taking the average of the width and height.
* A custom function can be provided for a specific projection, either
* by setting the `getPointResolution` option in the
* {@link module:ol/proj/Projection~Projection} constructor or by using
* {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing
* projection object.
* @param {ProjectionLike} projection The projection.
* @param {number} resolution Nominal resolution in projection units.
* @param {import("./coordinate.js").Coordinate} point Point to find adjusted resolution at.
* @param {import("./proj/Units.js").Units} [units] Units to get the point resolution in.
* Default is the projection's units.
* @return {number} Point resolution.
* @api
*/
export function getPointResolution(projection: ProjectionLike, resolution: number, point: import("./coordinate.js").Coordinate, units?: import("./proj/Units.js").Units | undefined): number;
/**
* Registers transformation functions that don't alter coordinates. Those allow
* to transform between projections with equal meaning.
*
* @param {Array<Projection>} projections Projections.
* @api
*/
export function addEquivalentProjections(projections: Array<Projection>): void;
/**
* Registers transformation functions to convert coordinates in any projection
* in projection1 to any projection in projection2.
*
* @param {Array<Projection>} projections1 Projections with equal
* meaning.
* @param {Array<Projection>} projections2 Projections with equal
* meaning.
* @param {TransformFunction} forwardTransform Transformation from any
* projection in projection1 to any projection in projection2.
* @param {TransformFunction} inverseTransform Transform from any projection
* in projection2 to any projection in projection1..
*/
export function addEquivalentTransforms(projections1: Array<Projection>, projections2: Array<Projection>, forwardTransform: TransformFunction, inverseTransform: TransformFunction): void;
/**
* Clear all cached projections and transforms.
*/
export function clearAllProjections(): void;
/**
* @param {Projection|string|undefined} projection Projection.
* @param {string} defaultCode Default code.
* @return {Projection} Projection.
*/
export function createProjection(projection: Projection | string | undefined, defaultCode: string): Projection;
/**
* Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform
* function.
* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} coordTransform Coordinate
* transform.
* @return {TransformFunction} Transform function.
*/
export function createTransformFromCoordinateTransform(coordTransform: (arg0: import("./coordinate.js").Coordinate) => import("./coordinate.js").Coordinate): TransformFunction;
/**
* Registers coordinate transform functions to convert coordinates between the
* source projection and the destination projection.
* The forward and inverse functions convert coordinate pairs; this function
* converts these into the functions used internally which also handle
* extents and coordinate arrays.
*
* @param {ProjectionLike} source Source projection.
* @param {ProjectionLike} destination Destination projection.
* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} forward The forward transform
* function (that is, from the source projection to the destination
* projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
* the transformed {@link module:ol/coordinate~Coordinate}.
* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} inverse The inverse transform
* function (that is, from the destination projection to the source
* projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
* the transformed {@link module:ol/coordinate~Coordinate}. If the transform function can only
* transform less dimensions than the input coordinate, it is supposeed to return a coordinate
* with only the length it can transform. The other dimensions will be taken unchanged from the
* source.
* @api
*/
export function addCoordinateTransforms(source: ProjectionLike, destination: ProjectionLike, forward: (arg0: import("./coordinate.js").Coordinate) => import("./coordinate.js").Coordinate, inverse: (arg0: import("./coordinate.js").Coordinate) => import("./coordinate.js").Coordinate): void;
/**
* Transforms a coordinate from longitude/latitude to a different projection.
* @param {import("./coordinate.js").Coordinate} coordinate Coordinate as longitude and latitude, i.e.
* an array with longitude as 1st and latitude as 2nd element.
* @param {ProjectionLike} [projection] Target projection. The
* default is Web Mercator, i.e. 'EPSG:3857'.
* @return {import("./coordinate.js").Coordinate} Coordinate projected to the target projection.
* @api
*/
export function fromLonLat(coordinate: import("./coordinate.js").Coordinate, projection?: ProjectionLike): import("./coordinate.js").Coordinate;
/**
* Transforms a coordinate to longitude/latitude.
* @param {import("./coordinate.js").Coordinate} coordinate Projected coordinate.
* @param {ProjectionLike} [projection] Projection of the coordinate.
* The default is Web Mercator, i.e. 'EPSG:3857'.
* @return {import("./coordinate.js").Coordinate} Coordinate as longitude and latitude, i.e. an array
* with longitude as 1st and latitude as 2nd element.
* @api
*/
export function toLonLat(coordinate: import("./coordinate.js").Coordinate, projection?: ProjectionLike): import("./coordinate.js").Coordinate;
/**
* Checks if two projections are the same, that is every coordinate in one
* projection does represent the same geographic point as the same coordinate in
* the other projection.
*
* @param {Projection} projection1 Projection 1.
* @param {Projection} projection2 Projection 2.
* @return {boolean} Equivalent.
* @api
*/
export function equivalent(projection1: Projection, projection2: Projection): boolean;
/**
* Searches in the list of transform functions for the function for converting
* coordinates from the source projection to the destination projection.
*
* @param {Projection} sourceProjection Source Projection object.
* @param {Projection} destinationProjection Destination Projection
* object.
* @return {TransformFunction} Transform function.
*/
export function getTransformFromProjections(sourceProjection: Projection, destinationProjection: Projection): TransformFunction;
/**
* Given the projection-like objects, searches for a transformation
* function to convert a coordinates array from the source projection to the
* destination projection.
*
* @param {ProjectionLike} source Source.
* @param {ProjectionLike} destination Destination.
* @return {TransformFunction} Transform function.
* @api
*/
export function getTransform(source: ProjectionLike, destination: ProjectionLike): TransformFunction;
/**
* Transforms a coordinate from source projection to destination projection.
* This returns a new coordinate (and does not modify the original).
*
* See {@link module:ol/proj.transformExtent} for extent transformation.
* See the transform method of {@link module:ol/geom/Geometry~Geometry} and its
* subclasses for geometry transforms.
*
* @param {import("./coordinate.js").Coordinate} coordinate Coordinate.
* @param {ProjectionLike} source Source projection-like.
* @param {ProjectionLike} destination Destination projection-like.
* @return {import("./coordinate.js").Coordinate} Coordinate.
* @api
*/
export function transform(coordinate: import("./coordinate.js").Coordinate, source: ProjectionLike, destination: ProjectionLike): import("./coordinate.js").Coordinate;
/**
* Transforms an extent from source projection to destination projection. This
* returns a new extent (and does not modify the original).
*
* @param {import("./extent.js").Extent} extent The extent to transform.
* @param {ProjectionLike} source Source projection-like.
* @param {ProjectionLike} destination Destination projection-like.
* @param {number} [stops] Number of stops per side used for the transform.
* By default only the corners are used.
* @return {import("./extent.js").Extent} The transformed extent.
* @api
*/
export function transformExtent(extent: import("./extent.js").Extent, source: ProjectionLike, destination: ProjectionLike, stops?: number | undefined): import("./extent.js").Extent;
/**
* Transforms the given point to the destination projection.
*
* @param {import("./coordinate.js").Coordinate} point Point.
* @param {Projection} sourceProjection Source projection.
* @param {Projection} destinationProjection Destination projection.
* @return {import("./coordinate.js").Coordinate} Point.
*/
export function transformWithProjections(point: import("./coordinate.js").Coordinate, sourceProjection: Projection, destinationProjection: Projection): import("./coordinate.js").Coordinate;
/**
* Set the projection for coordinates supplied from and returned by API methods.
* This includes all API methods except for those interacting with tile grids,
* plus {@link import("./Map.js").FrameState} and {@link import("./View.js").State}.
* @param {ProjectionLike} projection The user projection.
* @api
*/
export function setUserProjection(projection: ProjectionLike): void;
/**
* Clear the user projection if set.
* @api
*/
export function clearUserProjection(): void;
/**
* Get the projection for coordinates supplied from and returned by API methods.
* @return {Projection|null} The user projection (or null if not set).
* @api
*/
export function getUserProjection(): Projection | null;
/**
* Use geographic coordinates (WGS-84 datum) in API methods.
* This includes all API methods except for those interacting with tile grids,
* plus {@link import("./Map.js").FrameState} and {@link import("./View.js").State}.
* @api
*/
export function useGeographic(): void;
/**
* Return a coordinate transformed into the user projection. If no user projection
* is set, the original coordinate is returned.
* @param {Array<number>} coordinate Input coordinate.
* @param {ProjectionLike} sourceProjection The input coordinate projection.
* @return {Array<number>} The input coordinate in the user projection.
*/
export function toUserCoordinate(coordinate: Array<number>, sourceProjection: ProjectionLike): Array<number>;
/**
* Return a coordinate transformed from the user projection. If no user projection
* is set, the original coordinate is returned.
* @param {Array<number>} coordinate Input coordinate.
* @param {ProjectionLike} destProjection The destination projection.
* @return {Array<number>} The input coordinate transformed.
*/
export function fromUserCoordinate(coordinate: Array<number>, destProjection: ProjectionLike): Array<number>;
/**
* Return an extent transformed into the user projection. If no user projection
* is set, the original extent is returned.
* @param {import("./extent.js").Extent} extent Input extent.
* @param {ProjectionLike} sourceProjection The input extent projection.
* @return {import("./extent.js").Extent} The input extent in the user projection.
*/
export function toUserExtent(extent: import("./extent.js").Extent, sourceProjection: ProjectionLike): import("./extent.js").Extent;
/**
* Return an extent transformed from the user projection. If no user projection
* is set, the original extent is returned.
* @param {import("./extent.js").Extent} extent Input extent.
* @param {ProjectionLike} destProjection The destination projection.
* @return {import("./extent.js").Extent} The input extent transformed.
*/
export function fromUserExtent(extent: import("./extent.js").Extent, destProjection: ProjectionLike): import("./extent.js").Extent;
/**
* Return the resolution in user projection units per pixel. If no user projection
* is set, or source or user projection are missing units, the original resolution
* is returned.
* @param {number} resolution Resolution in input projection units per pixel.
* @param {ProjectionLike} sourceProjection The input projection.
* @return {number} Resolution in user projection units per pixel.
*/
export function toUserResolution(resolution: number, sourceProjection: ProjectionLike): number;
/**
* Return the resolution in user projection units per pixel. If no user projection
* is set, or source or user projection are missing units, the original resolution
* is returned.
* @param {number} resolution Resolution in user projection units per pixel.
* @param {ProjectionLike} destProjection The destination projection.
* @return {number} Resolution in destination projection units per pixel.
*/
export function fromUserResolution(resolution: number, destProjection: ProjectionLike): number;
/**
* Creates a safe coordinate transform function from a coordinate transform function.
* "Safe" means that it can handle wrapping of x-coordinates for global projections,
* and that coordinates exceeding the source projection validity extent's range will be
* clamped to the validity range.
* @param {Projection} sourceProj Source projection.
* @param {Projection} destProj Destination projection.
* @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} transform Transform function (source to destination).
* @return {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} Safe transform function (source to destination).
*/
export function createSafeCoordinateTransform(sourceProj: Projection, destProj: Projection, transform: (arg0: import("./coordinate.js").Coordinate) => import("./coordinate.js").Coordinate): (arg0: import("./coordinate.js").Coordinate) => import("./coordinate.js").Coordinate;
/**
* Add transforms to and from EPSG:4326 and EPSG:3857. This function is called
* by when this module is executed and should only need to be called again after
* `clearAllProjections()` is called (e.g. in tests).
*/
export function addCommon(): void;
/**
* A projection as {@link module :ol/proj/Projection~Projection}, SRS identifier
* string or undefined.
*/
export type ProjectionLike = Projection | string | undefined;
/**
* A transform function accepts an array of input coordinate values, an optional
* output array, and an optional dimension (default should be 2). The function
* transforms the input coordinate values, populates the output array, and
* returns the output array.
*/
export type TransformFunction = (arg0: Array<number>, arg1: Array<number> | undefined, arg2: number | undefined) => Array<number>;
import Projection from './proj/Projection.js';
import { METERS_PER_UNIT } from './proj/Units.js';
export { METERS_PER_UNIT, Projection };
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