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File: /var/dev/nowruzgan/travelogue/node_modules/ol/proj.js
/**
 * @module ol/proj
 */

/**
 * The ol/proj module stores:
 * a list of {@link module:ol/proj/Projection~Projection}
 * objects, one for each projection supported by the application
 * a list of transform functions needed to convert coordinates in one projection
 * into another.
 *
 * The static functions are the methods used to maintain these.
 * Each transform function can handle not only simple coordinate pairs, but also
 * large arrays of coordinates such as vector geometries.
 *
 * When loaded, the library adds projection objects for EPSG:4326 (WGS84
 * geographic coordinates) and EPSG:3857 (Web or Spherical Mercator, as used
 * for example by Bing Maps or OpenStreetMap), together with the relevant
 * transform functions.
 *
 * Additional transforms may be added by using the http://proj4js.org/
 * library (version 2.2 or later). You can use the full build supplied by
 * Proj4js, or create a custom build to support those projections you need; see
 * the Proj4js website for how to do this. You also need the Proj4js definitions
 * for the required projections. These definitions can be obtained from
 * https://epsg.io/, and are a JS function, so can be loaded in a script
 * tag (as in the examples) or pasted into your application.
 *
 * After all required projection definitions are added to proj4's registry (by
 * using `proj4.defs()`), simply call `register(proj4)` from the `ol/proj/proj4`
 * package. Existing transforms are not changed by this function. See
 * examples/wms-image-custom-proj for an example of this.
 *
 * Additional projection definitions can be registered with `proj4.defs()` any
 * time. Just make sure to call `register(proj4)` again; for example, with user-supplied data where you don't
 * know in advance what projections are needed, you can initially load minimal
 * support and then load whichever are requested.
 *
 * Note that Proj4js does not support projection extents. If you want to add
 * one for creating default tile grids, you can add it after the Projection
 * object has been created with `setExtent`, for example,
 * `get('EPSG:1234').setExtent(extent)`.
 *
 * In addition to Proj4js support, any transform functions can be added with
 * {@link module:ol/proj.addCoordinateTransforms}. To use this, you must first create
 * a {@link module:ol/proj/Projection~Projection} object for the new projection and add it with
 * {@link module:ol/proj.addProjection}. You can then add the forward and inverse
 * functions with {@link module:ol/proj.addCoordinateTransforms}. See
 * examples/wms-custom-proj for an example of this.
 *
 * Note that if no transforms are needed and you only need to define the
 * projection, just add a {@link module:ol/proj/Projection~Projection} with
 * {@link module:ol/proj.addProjection}. See examples/wms-no-proj for an example of
 * this.
 */
import {warn} from './console.js';
import {equals, getWorldsAway} from './coordinate.js';
import {applyTransform, getWidth} from './extent.js';
import {clamp, modulo} from './math.js';
import Projection from './proj/Projection.js';
import {METERS_PER_UNIT} from './proj/Units.js';
import {
  PROJECTIONS as EPSG3857_PROJECTIONS,
  fromEPSG4326,
  toEPSG4326,
} from './proj/epsg3857.js';
import {PROJECTIONS as EPSG4326_PROJECTIONS} from './proj/epsg4326.js';
import {
  add as addProj,
  clear as clearProj,
  get as getProj,
} from './proj/projections.js';
import {
  add as addTransformFunc,
  clear as clearTransformFuncs,
  get as getTransformFunc,
} from './proj/transforms.js';
import {
  makeProjection as makeUTMProjection,
  makeTransforms as makeUTMTransforms,
} from './proj/utm.js';
import {getDistance} from './sphere.js';

/**
 * A projection as {@link module:ol/proj/Projection~Projection}, SRS identifier
 * string or undefined.
 * @typedef {Projection|string|undefined} ProjectionLike
 * @api
 */

/**
 * @typedef {Object} Transforms
 * @property {TransformFunction} forward The forward transform (from geographic).
 * @property {TransformFunction} inverse The inverse transform (to geographic).
 */

/**
 * @type {Array<function(Projection): Transforms|null>}
 */
const transformFactories = [makeUTMTransforms];

/**
 * @type {Array<function(string): Projection|null>}
 */
const projectionFactories = [makeUTMProjection];

/**
 * A transform function accepts an array of input coordinate values, an optional
 * output array, and an optional dimension (default should be 2).  The function
 * transforms the input coordinate values, populates the output array, and
 * returns the output array.
 *
 * @callback TransformFunction
 * @param {Array<number>} input
 * @param {Array<number>} [output]
 * @param {number} [dimension]
 * @param {number} [stride]
 * @return {Array<number>}
 *
 * @api
 */

export {METERS_PER_UNIT};

export {Projection};

let showCoordinateWarning = true;

/**
 * @param {boolean} [disable] Disable console info about `useGeographic()`
 */
export function disableCoordinateWarning(disable) {
  const hide = disable === undefined ? true : disable;
  showCoordinateWarning = !hide;
}

/**
 * @param {Array<number>} input Input coordinate array.
 * @param {Array<number>} [output] Output array of coordinate values.
 * @return {Array<number>} Output coordinate array (new array, same coordinate
 *     values).
 */
export function cloneTransform(input, output) {
  if (output !== undefined) {
    for (let i = 0, ii = input.length; i < ii; ++i) {
      output[i] = input[i];
    }
    output = output;
  } else {
    output = input.slice();
  }
  return output;
}

/**
 * @param {Array<number>} input Input coordinate array.
 * @param {Array<number>} [output] Output array of coordinate values.
 * @return {Array<number>} Input coordinate array (same array as input).
 */
export function identityTransform(input, output) {
  if (output !== undefined && input !== output) {
    for (let i = 0, ii = input.length; i < ii; ++i) {
      output[i] = input[i];
    }
    input = output;
  }
  return input;
}

/**
 * Add a Projection object to the list of supported projections that can be
 * looked up by their code.
 *
 * @param {Projection} projection Projection instance.
 * @api
 */
export function addProjection(projection) {
  addProj(projection.getCode(), projection);
  addTransformFunc(projection, projection, cloneTransform);
}

/**
 * @param {Array<Projection>} projections Projections.
 */
export function addProjections(projections) {
  projections.forEach(addProjection);
}

/**
 * Fetches a Projection object for the code specified.
 *
 * @param {ProjectionLike} projectionLike Either a code string which is
 *     a combination of authority and identifier such as "EPSG:4326", or an
 *     existing projection object, or undefined.
 * @return {Projection|null} Projection object, or null if not in list.
 * @api
 */
export function get(projectionLike) {
  if (!(typeof projectionLike === 'string')) {
    return projectionLike;
  }
  const projection = getProj(projectionLike);
  if (projection) {
    return projection;
  }
  for (const makeProjection of projectionFactories) {
    const projection = makeProjection(projectionLike);
    if (projection) {
      return projection;
    }
  }
  return null;
}

/**
 * Get the resolution of the point in degrees or distance units.
 * For projections with degrees as the unit this will simply return the
 * provided resolution. For other projections the point resolution is
 * by default estimated by transforming the `point` pixel to EPSG:4326,
 * measuring its width and height on the normal sphere,
 * and taking the average of the width and height.
 * A custom function can be provided for a specific projection, either
 * by setting the `getPointResolution` option in the
 * {@link module:ol/proj/Projection~Projection} constructor or by using
 * {@link module:ol/proj/Projection~Projection#setGetPointResolution} to change an existing
 * projection object.
 * @param {ProjectionLike} projection The projection.
 * @param {number} resolution Nominal resolution in projection units.
 * @param {import("./coordinate.js").Coordinate} point Point to find adjusted resolution at.
 * @param {import("./proj/Units.js").Units} [units] Units to get the point resolution in.
 * Default is the projection's units.
 * @return {number} Point resolution.
 * @api
 */
export function getPointResolution(projection, resolution, point, units) {
  projection = get(projection);
  let pointResolution;
  const getter = projection.getPointResolutionFunc();
  if (getter) {
    pointResolution = getter(resolution, point);
    if (units && units !== projection.getUnits()) {
      const metersPerUnit = projection.getMetersPerUnit();
      if (metersPerUnit) {
        pointResolution =
          (pointResolution * metersPerUnit) / METERS_PER_UNIT[units];
      }
    }
  } else {
    const projUnits = projection.getUnits();
    if ((projUnits == 'degrees' && !units) || units == 'degrees') {
      pointResolution = resolution;
    } else {
      // Estimate point resolution by transforming the center pixel to EPSG:4326,
      // measuring its width and height on the normal sphere, and taking the
      // average of the width and height.
      const toEPSG4326 = getTransformFromProjections(
        projection,
        get('EPSG:4326'),
      );
      if (!toEPSG4326 && projUnits !== 'degrees') {
        // no transform is available
        pointResolution = resolution * projection.getMetersPerUnit();
      } else {
        let vertices = [
          point[0] - resolution / 2,
          point[1],
          point[0] + resolution / 2,
          point[1],
          point[0],
          point[1] - resolution / 2,
          point[0],
          point[1] + resolution / 2,
        ];
        vertices = toEPSG4326(vertices, vertices, 2);
        const width = getDistance(vertices.slice(0, 2), vertices.slice(2, 4));
        const height = getDistance(vertices.slice(4, 6), vertices.slice(6, 8));
        pointResolution = (width + height) / 2;
      }
      const metersPerUnit = units
        ? METERS_PER_UNIT[units]
        : projection.getMetersPerUnit();
      if (metersPerUnit !== undefined) {
        pointResolution /= metersPerUnit;
      }
    }
  }
  return pointResolution;
}

/**
 * Registers transformation functions that don't alter coordinates. Those allow
 * to transform between projections with equal meaning.
 *
 * @param {Array<Projection>} projections Projections.
 * @api
 */
export function addEquivalentProjections(projections) {
  addProjections(projections);
  projections.forEach(function (source) {
    projections.forEach(function (destination) {
      if (source !== destination) {
        addTransformFunc(source, destination, cloneTransform);
      }
    });
  });
}

/**
 * Registers transformation functions to convert coordinates in any projection
 * in projection1 to any projection in projection2.
 *
 * @param {Array<Projection>} projections1 Projections with equal
 *     meaning.
 * @param {Array<Projection>} projections2 Projections with equal
 *     meaning.
 * @param {TransformFunction} forwardTransform Transformation from any
 *   projection in projection1 to any projection in projection2.
 * @param {TransformFunction} inverseTransform Transform from any projection
 *   in projection2 to any projection in projection1..
 */
export function addEquivalentTransforms(
  projections1,
  projections2,
  forwardTransform,
  inverseTransform,
) {
  projections1.forEach(function (projection1) {
    projections2.forEach(function (projection2) {
      addTransformFunc(projection1, projection2, forwardTransform);
      addTransformFunc(projection2, projection1, inverseTransform);
    });
  });
}

/**
 * Clear all cached projections and transforms.
 */
export function clearAllProjections() {
  clearProj();
  clearTransformFuncs();
}

/**
 * @param {Projection|string|undefined} projection Projection.
 * @param {string} defaultCode Default code.
 * @return {Projection} Projection.
 */
export function createProjection(projection, defaultCode) {
  if (!projection) {
    return get(defaultCode);
  }
  if (typeof projection === 'string') {
    return get(projection);
  }
  return /** @type {Projection} */ (projection);
}

/**
 * Creates a {@link module:ol/proj~TransformFunction} from a simple 2D coordinate transform
 * function.
 * @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} coordTransform Coordinate
 *     transform.
 * @return {TransformFunction} Transform function.
 */
export function createTransformFromCoordinateTransform(coordTransform) {
  return (
    /**
     * @param {Array<number>} input Input.
     * @param {Array<number>} [output] Output.
     * @param {number} [dimension] Dimensions that should be transformed.
     * @param {number} [stride] Stride.
     * @return {Array<number>} Output.
     */
    function (input, output, dimension, stride) {
      const length = input.length;
      dimension = dimension !== undefined ? dimension : 2;
      stride = stride ?? dimension;
      output = output !== undefined ? output : new Array(length);
      for (let i = 0; i < length; i += stride) {
        const point = coordTransform(input.slice(i, i + dimension));
        const pointLength = point.length;
        for (let j = 0, jj = stride; j < jj; ++j) {
          output[i + j] = j >= pointLength ? input[i + j] : point[j];
        }
      }
      return output;
    }
  );
}

/**
 * Registers coordinate transform functions to convert coordinates between the
 * source projection and the destination projection.
 * The forward and inverse functions convert coordinate pairs; this function
 * converts these into the functions used internally which also handle
 * extents and coordinate arrays.
 *
 * @param {ProjectionLike} source Source projection.
 * @param {ProjectionLike} destination Destination projection.
 * @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} forward The forward transform
 *     function (that is, from the source projection to the destination
 *     projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
 *     the transformed {@link module:ol/coordinate~Coordinate}.
 * @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} inverse The inverse transform
 *     function (that is, from the destination projection to the source
 *     projection) that takes a {@link module:ol/coordinate~Coordinate} as argument and returns
 *     the transformed {@link module:ol/coordinate~Coordinate}. If the transform function can only
 *     transform less dimensions than the input coordinate, it is supposeed to return a coordinate
 *     with only the length it can transform. The other dimensions will be taken unchanged from the
 *     source.
 * @api
 */
export function addCoordinateTransforms(source, destination, forward, inverse) {
  const sourceProj = get(source);
  const destProj = get(destination);
  addTransformFunc(
    sourceProj,
    destProj,
    createTransformFromCoordinateTransform(forward),
  );
  addTransformFunc(
    destProj,
    sourceProj,
    createTransformFromCoordinateTransform(inverse),
  );
}

/**
 * Transforms a coordinate from longitude/latitude to a different projection.
 * @param {import("./coordinate.js").Coordinate} coordinate Coordinate as longitude and latitude, i.e.
 *     an array with longitude as 1st and latitude as 2nd element.
 * @param {ProjectionLike} [projection] Target projection. The
 *     default is Web Mercator, i.e. 'EPSG:3857'.
 * @return {import("./coordinate.js").Coordinate} Coordinate projected to the target projection.
 * @api
 */
export function fromLonLat(coordinate, projection) {
  disableCoordinateWarning();
  return transform(
    coordinate,
    'EPSG:4326',
    projection !== undefined ? projection : 'EPSG:3857',
  );
}

/**
 * Transforms a coordinate to longitude/latitude.
 * @param {import("./coordinate.js").Coordinate} coordinate Projected coordinate.
 * @param {ProjectionLike} [projection] Projection of the coordinate.
 *     The default is Web Mercator, i.e. 'EPSG:3857'.
 * @return {import("./coordinate.js").Coordinate} Coordinate as longitude and latitude, i.e. an array
 *     with longitude as 1st and latitude as 2nd element.
 * @api
 */
export function toLonLat(coordinate, projection) {
  const lonLat = transform(
    coordinate,
    projection !== undefined ? projection : 'EPSG:3857',
    'EPSG:4326',
  );
  const lon = lonLat[0];
  if (lon < -180 || lon > 180) {
    lonLat[0] = modulo(lon + 180, 360) - 180;
  }
  return lonLat;
}

/**
 * Checks if two projections are the same, that is every coordinate in one
 * projection does represent the same geographic point as the same coordinate in
 * the other projection.
 *
 * @param {Projection} projection1 Projection 1.
 * @param {Projection} projection2 Projection 2.
 * @return {boolean} Equivalent.
 * @api
 */
export function equivalent(projection1, projection2) {
  if (projection1 === projection2) {
    return true;
  }
  const equalUnits = projection1.getUnits() === projection2.getUnits();
  if (projection1.getCode() === projection2.getCode()) {
    return equalUnits;
  }
  const transformFunc = getTransformFromProjections(projection1, projection2);
  return transformFunc === cloneTransform && equalUnits;
}

/**
 * Searches in the list of transform functions for the function for converting
 * coordinates from the source projection to the destination projection.
 *
 * @param {Projection} source Source Projection object.
 * @param {Projection} destination Destination Projection
 *     object.
 * @return {TransformFunction|null} Transform function.
 */
export function getTransformFromProjections(source, destination) {
  const sourceCode = source.getCode();
  const destinationCode = destination.getCode();
  let transformFunc = getTransformFunc(sourceCode, destinationCode);
  if (transformFunc) {
    return transformFunc;
  }

  /**
   * @type {Transforms|null}
   */
  let sourceTransforms = null;

  /**
   * @type {Transforms|null}
   */
  let destinationTransforms = null;

  // lazily add projections if we have supported transforms
  for (const makeTransforms of transformFactories) {
    if (!sourceTransforms) {
      sourceTransforms = makeTransforms(source);
    }
    if (!destinationTransforms) {
      destinationTransforms = makeTransforms(destination);
    }
  }

  if (!sourceTransforms && !destinationTransforms) {
    return null;
  }

  const intermediateCode = 'EPSG:4326';
  if (!destinationTransforms) {
    const toDestination = getTransformFunc(intermediateCode, destinationCode);
    if (toDestination) {
      transformFunc = composeTransformFuncs(
        sourceTransforms.inverse,
        toDestination,
      );
    }
  } else if (!sourceTransforms) {
    const fromSource = getTransformFunc(sourceCode, intermediateCode);
    if (fromSource) {
      transformFunc = composeTransformFuncs(
        fromSource,
        destinationTransforms.forward,
      );
    }
  } else {
    transformFunc = composeTransformFuncs(
      sourceTransforms.inverse,
      destinationTransforms.forward,
    );
  }

  if (transformFunc) {
    addProjection(source);
    addProjection(destination);
    addTransformFunc(source, destination, transformFunc);
  }

  return transformFunc;
}

/**
 * @param {TransformFunction} t1 The first transform function.
 * @param {TransformFunction} t2 The second transform function.
 * @return {TransformFunction} The composed transform function.
 */
function composeTransformFuncs(t1, t2) {
  return function (input, output, dimensions, stride) {
    output = t1(input, output, dimensions, stride);
    return t2(output, output, dimensions, stride);
  };
}

/**
 * Given the projection-like objects, searches for a transformation
 * function to convert a coordinates array from the source projection to the
 * destination projection.
 *
 * @param {ProjectionLike} source Source.
 * @param {ProjectionLike} destination Destination.
 * @return {TransformFunction} Transform function.
 * @api
 */
export function getTransform(source, destination) {
  const sourceProjection = get(source);
  const destinationProjection = get(destination);
  return getTransformFromProjections(sourceProjection, destinationProjection);
}

/**
 * Transforms a coordinate from source projection to destination projection.
 * This returns a new coordinate (and does not modify the original). If there
 * is no available transform between the two projection, the function will throw
 * an error.
 *
 * See {@link module:ol/proj.transformExtent} for extent transformation.
 * See the transform method of {@link module:ol/geom/Geometry~Geometry} and its
 * subclasses for geometry transforms.
 *
 * @param {import("./coordinate.js").Coordinate} coordinate Coordinate.
 * @param {ProjectionLike} source Source projection-like.
 * @param {ProjectionLike} destination Destination projection-like.
 * @return {import("./coordinate.js").Coordinate} Coordinate.
 * @api
 */
export function transform(coordinate, source, destination) {
  const transformFunc = getTransform(source, destination);
  if (!transformFunc) {
    const sourceCode = get(source).getCode();
    const destinationCode = get(destination).getCode();
    throw new Error(
      `No transform available between ${sourceCode} and ${destinationCode}`,
    );
  }
  return transformFunc(coordinate, undefined, coordinate.length);
}

/**
 * Transforms an extent from source projection to destination projection.  This
 * returns a new extent (and does not modify the original).
 *
 * @param {import("./extent.js").Extent} extent The extent to transform.
 * @param {ProjectionLike} source Source projection-like.
 * @param {ProjectionLike} destination Destination projection-like.
 * @param {number} [stops] Number of stops per side used for the transform.
 * By default only the corners are used.
 * @return {import("./extent.js").Extent} The transformed extent.
 * @api
 */
export function transformExtent(extent, source, destination, stops) {
  const transformFunc = getTransform(source, destination);
  return applyTransform(extent, transformFunc, undefined, stops);
}

/**
 * Transforms the given point to the destination projection.
 *
 * @param {import("./coordinate.js").Coordinate} point Point.
 * @param {Projection} sourceProjection Source projection.
 * @param {Projection} destinationProjection Destination projection.
 * @return {import("./coordinate.js").Coordinate} Point.
 */
export function transformWithProjections(
  point,
  sourceProjection,
  destinationProjection,
) {
  const transformFunc = getTransformFromProjections(
    sourceProjection,
    destinationProjection,
  );
  return transformFunc(point);
}

/**
 * @type {Projection|null}
 */
let userProjection = null;

/**
 * Set the projection for coordinates supplied from and returned by API methods.
 * This includes all API methods except for those interacting with tile grids,
 * plus {@link import("./Map.js").FrameState} and {@link import("./View.js").State}.
 * @param {ProjectionLike} projection The user projection.
 * @api
 */
export function setUserProjection(projection) {
  userProjection = get(projection);
}

/**
 * Clear the user projection if set.
 * @api
 */
export function clearUserProjection() {
  userProjection = null;
}

/**
 * Get the projection for coordinates supplied from and returned by API methods.
 * @return {Projection|null} The user projection (or null if not set).
 * @api
 */
export function getUserProjection() {
  return userProjection;
}

/**
 * Use geographic coordinates (WGS-84 datum) in API methods.
 * This includes all API methods except for those interacting with tile grids,
 * plus {@link import("./Map.js").FrameState} and {@link import("./View.js").State}.
 * @api
 */
export function useGeographic() {
  setUserProjection('EPSG:4326');
}

/**
 * Return a coordinate transformed into the user projection.  If no user projection
 * is set, the original coordinate is returned.
 * @param {Array<number>} coordinate Input coordinate.
 * @param {ProjectionLike} sourceProjection The input coordinate projection.
 * @return {Array<number>} The input coordinate in the user projection.
 */
export function toUserCoordinate(coordinate, sourceProjection) {
  if (!userProjection) {
    return coordinate;
  }
  return transform(coordinate, sourceProjection, userProjection);
}

/**
 * Return a coordinate transformed from the user projection.  If no user projection
 * is set, the original coordinate is returned.
 * @param {Array<number>} coordinate Input coordinate.
 * @param {ProjectionLike} destProjection The destination projection.
 * @return {Array<number>} The input coordinate transformed.
 */
export function fromUserCoordinate(coordinate, destProjection) {
  if (!userProjection) {
    if (
      showCoordinateWarning &&
      !equals(coordinate, [0, 0]) &&
      coordinate[0] >= -180 &&
      coordinate[0] <= 180 &&
      coordinate[1] >= -90 &&
      coordinate[1] <= 90
    ) {
      showCoordinateWarning = false;
      warn(
        'Call useGeographic() from ol/proj once to work with [longitude, latitude] coordinates.',
      );
    }
    return coordinate;
  }
  return transform(coordinate, userProjection, destProjection);
}

/**
 * Return an extent transformed into the user projection.  If no user projection
 * is set, the original extent is returned.
 * @param {import("./extent.js").Extent} extent Input extent.
 * @param {ProjectionLike} sourceProjection The input extent projection.
 * @return {import("./extent.js").Extent} The input extent in the user projection.
 */
export function toUserExtent(extent, sourceProjection) {
  if (!userProjection) {
    return extent;
  }
  return transformExtent(extent, sourceProjection, userProjection);
}

/**
 * Return an extent transformed from the user projection.  If no user projection
 * is set, the original extent is returned.
 * @param {import("./extent.js").Extent} extent Input extent.
 * @param {ProjectionLike} destProjection The destination projection.
 * @return {import("./extent.js").Extent} The input extent transformed.
 */
export function fromUserExtent(extent, destProjection) {
  if (!userProjection) {
    return extent;
  }
  return transformExtent(extent, userProjection, destProjection);
}

/**
 * Return the resolution in user projection units per pixel. If no user projection
 * is set, or source or user projection are missing units, the original resolution
 * is returned.
 * @param {number} resolution Resolution in input projection units per pixel.
 * @param {ProjectionLike} sourceProjection The input projection.
 * @return {number} Resolution in user projection units per pixel.
 */
export function toUserResolution(resolution, sourceProjection) {
  if (!userProjection) {
    return resolution;
  }
  const sourceMetersPerUnit = get(sourceProjection).getMetersPerUnit();
  const userMetersPerUnit = userProjection.getMetersPerUnit();
  return sourceMetersPerUnit && userMetersPerUnit
    ? (resolution * sourceMetersPerUnit) / userMetersPerUnit
    : resolution;
}

/**
 * Return the resolution in user projection units per pixel. If no user projection
 * is set, or source or user projection are missing units, the original resolution
 * is returned.
 * @param {number} resolution Resolution in user projection units per pixel.
 * @param {ProjectionLike} destProjection The destination projection.
 * @return {number} Resolution in destination projection units per pixel.
 */
export function fromUserResolution(resolution, destProjection) {
  if (!userProjection) {
    return resolution;
  }
  const destMetersPerUnit = get(destProjection).getMetersPerUnit();
  const userMetersPerUnit = userProjection.getMetersPerUnit();
  return destMetersPerUnit && userMetersPerUnit
    ? (resolution * userMetersPerUnit) / destMetersPerUnit
    : resolution;
}

/**
 * Creates a safe coordinate transform function from a coordinate transform function.
 * "Safe" means that it can handle wrapping of x-coordinates for global projections,
 * and that coordinates exceeding the source projection validity extent's range will be
 * clamped to the validity range.
 * @param {Projection} sourceProj Source projection.
 * @param {Projection} destProj Destination projection.
 * @param {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} transform Transform function (source to destination).
 * @return {function(import("./coordinate.js").Coordinate): import("./coordinate.js").Coordinate} Safe transform function (source to destination).
 */
export function createSafeCoordinateTransform(sourceProj, destProj, transform) {
  return function (coord) {
    let transformed, worldsAway;
    if (sourceProj.canWrapX()) {
      const sourceExtent = sourceProj.getExtent();
      const sourceExtentWidth = getWidth(sourceExtent);
      coord = coord.slice(0);
      worldsAway = getWorldsAway(coord, sourceProj, sourceExtentWidth);
      if (worldsAway) {
        // Move x to the real world
        coord[0] = coord[0] - worldsAway * sourceExtentWidth;
      }
      coord[0] = clamp(coord[0], sourceExtent[0], sourceExtent[2]);
      coord[1] = clamp(coord[1], sourceExtent[1], sourceExtent[3]);
      transformed = transform(coord);
    } else {
      transformed = transform(coord);
    }
    if (worldsAway && destProj.canWrapX()) {
      // Move transformed coordinate back to the offset world
      transformed[0] += worldsAway * getWidth(destProj.getExtent());
    }
    return transformed;
  };
}

/**
 * Add transforms to and from EPSG:4326 and EPSG:3857.  This function is called
 * by when this module is executed and should only need to be called again after
 * `clearAllProjections()` is called (e.g. in tests).
 */
export function addCommon() {
  // Add transformations that don't alter coordinates to convert within set of
  // projections with equal meaning.
  addEquivalentProjections(EPSG3857_PROJECTIONS);
  addEquivalentProjections(EPSG4326_PROJECTIONS);
  // Add transformations to convert EPSG:4326 like coordinates to EPSG:3857 like
  // coordinates and back.
  addEquivalentTransforms(
    EPSG4326_PROJECTIONS,
    EPSG3857_PROJECTIONS,
    fromEPSG4326,
    toEPSG4326,
  );
}

addCommon();