File: /var/dev/nowruzgan/travelogue/node_modules/ol/renderer/Layer.d.ts
export default LayerRenderer;
/**
* @template {import("../layer/Layer.js").default} LayerType
*/
declare class LayerRenderer<LayerType extends import("../layer/Layer.js").default> extends Observable {
/**
* @param {LayerType} layer Layer.
*/
constructor(layer: LayerType);
/**
* The renderer is initialized and ready to render.
* @type {boolean}
*/
ready: boolean;
/** @private */
private boundHandleImageChange_;
/**
* @private
* @type {LayerType}
*/
private layer_;
/**
* @type {Array<string>}
* @private
*/
private staleKeys_;
/**
* @type {number}
* @protected
*/
protected maxStaleKeys: number;
/**
* @return {Array<string>} Get the list of stale keys.
*/
getStaleKeys(): Array<string>;
/**
* @param {string} key The new stale key.
*/
prependStaleKey(key: string): void;
/**
* Asynchronous layer level hit detection.
* @param {import("../pixel.js").Pixel} pixel Pixel.
* @return {Promise<Array<import("../Feature").FeatureLike>>} Promise that resolves with
* an array of features.
*/
getFeatures(pixel: import("../pixel.js").Pixel): Promise<Array<import("../Feature").FeatureLike>>;
/**
* @param {import("../pixel.js").Pixel} pixel Pixel.
* @return {Uint8ClampedArray|Uint8Array|Float32Array|DataView|null} Pixel data.
*/
getData(pixel: import("../pixel.js").Pixel): Uint8ClampedArray | Uint8Array | Float32Array | DataView | null;
/**
* Determine whether render should be called.
* @abstract
* @param {import("../Map.js").FrameState} frameState Frame state.
* @return {boolean} Layer is ready to be rendered.
*/
prepareFrame(frameState: import("../Map.js").FrameState): boolean;
/**
* Render the layer.
* @abstract
* @param {import("../Map.js").FrameState} frameState Frame state.
* @param {HTMLElement|null} target Target that may be used to render content to.
* @return {HTMLElement} The rendered element.
*/
renderFrame(frameState: import("../Map.js").FrameState, target: HTMLElement | null): HTMLElement;
/**
* @abstract
* @param {import("../coordinate.js").Coordinate} coordinate Coordinate.
* @param {import("../Map.js").FrameState} frameState Frame state.
* @param {number} hitTolerance Hit tolerance in pixels.
* @param {import("./vector.js").FeatureCallback<T>} callback Feature callback.
* @param {Array<import("./Map.js").HitMatch<T>>} matches The hit detected matches with tolerance.
* @return {T|undefined} Callback result.
* @template T
*/
forEachFeatureAtCoordinate<T>(coordinate: import("../coordinate.js").Coordinate, frameState: import("../Map.js").FrameState, hitTolerance: number, callback: import("./vector.js").FeatureCallback<T>, matches: Array<import("./Map.js").HitMatch<T>>): T | undefined;
/**
* @return {LayerType} Layer.
*/
getLayer(): LayerType;
/**
* Perform action necessary to get the layer rendered after new fonts have loaded
* @abstract
*/
handleFontsChanged(): void;
/**
* Handle changes in image state.
* @param {import("../events/Event.js").default} event Image change event.
* @private
*/
private handleImageChange_;
/**
* Load the image if not already loaded, and register the image change
* listener if needed.
* @param {import("../Image.js").default} image Image.
* @return {boolean} `true` if the image is already loaded, `false` otherwise.
* @protected
*/
protected loadImage(image: import("../Image.js").default): boolean;
/**
* @protected
*/
protected renderIfReadyAndVisible(): void;
/**
* @param {import("../Map.js").FrameState} frameState Frame state.
*/
renderDeferred(frameState: import("../Map.js").FrameState): void;
}
import Observable from '../Observable.js';
//# sourceMappingURL=Layer.d.ts.map